Procedural VFX for Unity URP
Self-contained visual effects built entirely from code — electricity, frost & ice, lava, and volumetric light beams. Zero textures, zero dependencies. Just drop them in.
Lava — Procedural Lava Flow
Lightning — Electric Arc
Frost & Ice — Freeze & Shatter
Volumetric Light Beam
Fully procedural lava flow shader with crust, glowing cracks, bubbling, HDR heat glow, and rising embers.
Animated procedural electric arcs with flying sparks and a raycast emitter you can hook into gameplay.
Freeze any object with an ice coat, animate the freeze, and shatter it into 3D crystal shards.
Soft volumetric beams with floating dust — god rays, spotlights, sci-fi beams and portals.
Questions, support, or feature requests:
rekindledgames0@gmail.com